Krzysztof Gryzka
Lead Character / Creature Artist
Krakow, Poland
Summary
Experienced Character Artist with over a decade of work in cinematics, feature films, and AAA games.
I specialize in creating fully production-ready characters, managing every stage from sculpting to final texturing. With a strong sense of visual storytelling and technical expertise, I thrive in complex pipelines and collaborative environments. Currently, I am seeking opportunities to grow in facial and creature modeling, character design, and pre-production.
Skills
Character ModelingDigital SculptingHard Surface ModelingUV MappingTexturingPBR TexturingLow-poly ModelingDrawing
Software proficiency

Softimage

Unreal Engine

Blender

ZBrush

Maya

Modo

Marvelous Designer

Mari

Substance 3D Painter

Photoshop

Marmoset Toolbag
Productions
Movie
Marvel Universe
Year
2021
Role
Character Artist
Company
Deep Blue Production
Movie
A Different Life
Year
2015
Role
Texture Artist
Company
Platige Image
Movie
Another Day of Life
Year
2016
Role
Character Artist
Company
Platige Image