Hi folks, I'd like to show you my digital sculpture that I created for an animated advertisement produced by Platige Image for Pepsi. This hand was sculpted from scratch using ZBrush software. I added micro-details using Texturing.XYZ and utilized the projectile painting technique using MARI. Baked maps with displacement and tertiary details were used in ZBrush to finalize the entire sculpture. Some elements, such as nails, were finished by mixing different details using layers in ZBrush. At some point during my work, I decided to save several types of anatomy and skin details in the Layer system. This helped me speed up my work while sculpting the second hand. I had a lot of fun during this project. Cheers!